Quake running in OpenGL @ 1920x1080 on an SGI Tezro
#1
Quake running in OpenGL @ 1920x1080 on an SGI Tezro
GLQuake doesn't usually work with Odyssey Graphics hardware, but neko_quake allows for GL support, even with Odyssey Graphics hardware such as a V12.


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Irinikus
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04-15-2019, 04:37 PM
#2
RE: Quake running in OpenGL @ 1920x1080 on an SGI Tezro
Great stuff..... will it work on a Octane with V6 too?

Beginner with an Octane and two Indys 
Alex_n505x
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04-15-2019, 05:26 PM
#3
RE: Quake running in OpenGL @ 1920x1080 on an SGI Tezro
(04-15-2019, 05:26 PM)Alex_n505x Wrote:  Great stuff..... will it work on a Octane with V6 too?

I'm sure it will.

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Irinikus
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04-15-2019, 06:28 PM


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